Answer by Bruno Tavares
When you are creating your player instances you should instanciate your prefab for the box controller with a script (for example: BoxControllerScript), where you should store your players name. Then...
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If both scripts are in the same GameObject just get the Game component: Game gameScript = GetComponent(); Then you can use the Sound function from Game script. But if you want to call the function...
View ArticleAnswer by Bruno Tavares
Uh I figured the problem myself. I was setting the selection (wich is a GameObject) rotation before populating it with the children GameObjects. The children where being created with a rotation on the...
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